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Gamers are the Most Social...

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The creators that gave us all those memories that give us games like Fallout or No Man's Sky. We always wonder if those games have given us some premise to the real life. We always question what those games can reward us in the real world. Many might say, it won't give us a damn thing, but some might say it helps us cope with something. Hello Wandering Traveler and welcome to another thought blog!

Okay, before I start to tell you about the gaming coping thing, lets go back when filmed movies were new. Maybe in... The late 1800's? Well, it was seen as a poor concept with little chance of becoming anything big. It wasn't until the first motion captured movie came that the eyes of the hated looked towards. Although the most famous of the all was the classic Trip to the Moon film. 

Made by a magician with some serious curiosity with a projector, he wanted to explore this image taking profession to the next level and made it into one of the most popular films in literal history. Since the movie's awakening, the film became inspiration for other films and made into pop culture and then came the movies and TV shows we know today. The references from movies altered our speech, the way characters reacted to things reflected upon the viewer, and even those movies and TV shows became apart of cinematic history or even public history.

What's cool is that the same happened in 1978. When the first game came out (Which isn't PONG, it was a game like Asteroid on a radar panel), the people thought it was going to go no where. People doubted it popularity. Then the Atari came out, then the NES, and came SNES, and the Sega Genesis! The popularity blew up. I mean, it was repeating history, copying what happened with motion captured movies, people were getting another worthless, but valued piece of entertainment and it reflect into our lives and changed how we spoke, walked, and even approached things. 

Let's look back at movies then; actors were payed very low because of how unimportant it was and in gaming voice actors were as awful as they came. Movies weren't taken seriously and games were laughed at when they tried becoming serious. Game's and movies were silly back then, and what are movies now? Serious and ready to make you angry, cry, laugh or even be inspired! 

Although, many might not see how awesomely serious a game could be or even what it could effect us, but what I can prove is one of the silliest games know today.

 

"Angry Birds!?" is what you might have thought, but you're wrong. It's Dating Sims. 

If you are a fellow theorist, then you probably know about how much this can reflect on real life. Now, I'm not going to to talk about this and not give you a link, so here! 

=====>watch?v=9nJO7LHcPMI<=====

Okay, now to the point. If you played gaming p=back when you were a kid, then you might gotten tons of reflections out of them. And this is what I don't know get about Game Theory, they did go upon the amount of interest you get in a loved one and how likely it could be to continue to date someone, but they didn't explain how these game could reflect on you.

Will you use the same method? Maybe. That's how I got my girlfriend. Will you try this many girls like in HuniePop? No. You'll get heel to the face. The give you options that are most likely going to fail in a conversation and options that will be successful in a conversation. They are basically giving you similar conversations that may happen in real life. I mean, yeah, why would a game do that? Because it's a simulator. It's suppose to do that! And other games can do the same if it reflects on you as well as those movies and TV shows you use to watch as kid with your family. 

In games as high in our culture today, it has improved and is reflecting more and more on us and we keep doubting it! I know this sounds a bit too much of a Kumbaya, but games have reflected dearly onto us and it has shaped us gamers as a whole. And as usual....

Play More Games!


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