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Community Writing Challenge: The Games That Need Changing

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Image result for mass effect 3 bad ending

Games are my excuse of readying something. I never liked to read much, but playing something felt like I was reading a story and I loved it. There are many game of which I love and some of which had the best story. I made sure I explored and understood most of them, but sometimes, I'd like to change some things in them. Hello Wandering Traveler and welcome to this Community Writing Challenge!

Bioshock 2: Good Ending

Image result for Bioshock 2 good ending

I think I'm one of the many people who loved Bioshock 2 more than the original. The game was dynamic, while gameplay was great and well improved. The story was so great, it built the tension to meet Sophia Lamb. How were we going to end it? With a mind blowing truth by the antagonist? Or a somber death awaiting conclusion? What we got was something I didn't want. You see Sophia Lamb in her escape pod as you try to fill it with sea water. As you do this, it still blasts off into the surface as you grab on following her. You daughter, Eleanor, either saves sophie or kills her (Depending how you played). The escape pod submerges out of the water as you climb to the top for air. You're slowly dying, fading as your daughter holds your hand and has you join her, in her eyes. Sounds touching, but not a satisfying one. It left you with this feeling that you didn't accomplish anything. 

It would have been a lot better if you and your daughter was to find a close island or found the coast of New York and gave you a proper burial as the Little Sisters you saved mourned as you daughter did. Having the feeling that you saved your daughter and those Little Sisters. It's not as touching as the Bioshock 1 Good Ending, but it's something better than the original.

Tiber Septim's Death

Image result for tiber septim oblivion

Tiber Septim being voiced by Patrick Stewart, but he was a short lived moment. He was so well voiced and a great character. I would have loved to see that they made the storyline a longer more fleshed out one. Instead of running from an Assassin Attack, why not run from an enemy invasion? You protect him from whatever threat there is and gain his trust as you fight along the side of his watch. As you escape, you become friends with Tiber and become the head of the watch as you get to know who Tiber is and how he feels about being the King and Ruler of Tamriel. Then, once you have virtual feelings for him, the assassins kill him in front of you. You claim revenge as the gates of oblivion rise from the earth. 

It would be worth the time of Mr. Stewart and a great way to use him. Without that happening, I still enjoyed Oblivion and is still one of my favorite games out there today. 

Inside

Image result for Inside game

Inside is a great game with a large amount of symbolism. A bit of a spoiler, but the end of the game was a strange and unfulfilling one. It gave us a blob of arms and legs screaming or moaning as you rolled into walls, people and doors. You make your way to a trap as the humans look down upon you in that hole they put you in. As it seems like the game is to an end, you see the blog swimming as you pull off panels to reveal an escape route. You eventually escape, but you seem to fall off a hill as you smack on the ground at a coast. I don't really know what to say about it and I wish I could have an explanation to what this blob is why are these people are turned into zombie slaves. I would have had it better if you got revenge on those that trapped you and at least die with some courage that can be written in the history books.

Fallout 4's Institute Storyline

Image result for fallout 4 institute

I was a bit mixed while following the words of Father in the Institute Storyline. I mean, I got vibes of him lying to me, using me to kill their enemies and take the land as they advance into the wastes. I thought I did something right, but seeing the Brotherhood die, the people who helped you in Fallout 3. I wasn't sure what to feel after this. I felt empty after that, but basically nothing. I would have loved it if you could make a truce with the Brotherhood or at least try to prove that the Institute isn't an enemy. I think that would have been a more satisfying ending to the main storyline. 

Well, those are all of them! I have lots, but there are too many to count and too much work and research to do so. Especially if I have school to do. I hope you somewhat enjoyed this and 'til next time...

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