Overwatch. The game that took TF2 players by storm. No, those TF2 players. Get you Titans and roll out or something. I mean, the Class Shooter that was the only one of it's time, with whacky and literally insane characters with large personalities was taken down by the most controversial game to come out of 2016. You read the title, so don't b*tch about how great the game is, because we all already know how great it is. Now here we go into the madness. Hello and welcome to this opinion-based blog!
What made Overwatch so great was it's story. "Wait, Overwatch has a story!?" Said almost no one out there. Yeah, the story itself is great and I would love to see a movie of the game for once, but the game entirely has nothing to do with the story itself. I mean, from what I can get, Winston (Aka Harambe Lover Class) sends out a call to all Overwatch members, a team that has talented fighters that can take on anyone and anything, to fight against whoever is doing these terrorist attacks. What does the game take from this? You push payloads with directors or whatever the hell is in that truck. and cap points. And on top of that, some of the good guys are on the bad guy's side... Or Vise Versa I can never tell.
I mean, Can someone tell me what is the game really about? I mean, it seems to be some kind of Meta thing like the match is some kind of simulation of the characters and you are able to take their place for a short time. Some of the characters even react to their respawns after death. Junkrat says, "Well ain't that a fine how-do-you-do!" after you respawn after death. So is this some kind of training simulator or what? I'm really confused here, Blizzard! The story you gave us and the game don't make sense! I mean, at least TF2 had some correlation with the story! You totally tell that the story's there!
Now to move on, let's talk about those characters! Now, these are the most controversial. Trust me, I like them, but ever since Feminists were asking for less sexappeal after each femal character they showcased. What made them shut up was Zarya's reveal. Which, I would be offended if I was a woman. I would rather want a small woman with nothing to show-off but how badass she was. Not a strong arm gal! But who care what I think since I'm just a MAN!!
On to the point, I like some of the characters, they have some great perky qualities, but what should I love about them besides what I see in-game. Tracer was a pilot that was in an experimental crash that made her fade in and out of time. What story does McCree have? All I know about is that he's a cowboy with a cool looking robot arm! Backstories are great for a character because it reveals something you probably don't know about him. I mean, look at Batman! He appears to have fun beating guys up with a straight face, but he has more to him than you think. He was orphanized, he was constantly beaten by the big kids in school, he was made a hero, not born one. So how were these guys made? They all appear to be born a badass, but clearly they weren't. I know that there are some great comics out there to see it, but I have better things to manage with my money when my parents struggle to pay rent! Please Blizzard, get your animators out of bed and have them make a short for all the characters! TF2 did that in a span of a few months, why can't you?
Now that we've gotten that done, let's talk about how they play. Most, I don't like. Before, they were all cool, now it's annoying. It's like when they decided to have the Reserve Shooter be a Pyro secondary. Does anyone know what I'm talking about? Doesn't anyone still play TF2? Nevermind. McCree's Ult is too annoying and is painful to listen to when you have headphones. Tracer Mains are just the most annoying to handle and is the worst for many classes to deal, unless your Symmetra. Just W+M1 and you got your target! Symmetra is just like the Pyro if you ask me. The only skill you have is push up and hold that trigger. Sounds like the Sonic the Hedgehog if ask me. And the characters made for each seemed rushed if you ask me. The Support is built of Healers (except Symmetra), a turret for a character seems to be good on paper, but proceeds to anger most people in real life. Soldier 76 seems to be the only character with balanced characters and the most thought of character made by the developers. If you ask me, the characters need more work.
Now that the characters are done, let's talk about the game itself. It's repetitive gameplay that people mistaken it for TF2 gameplay. I mean, the game is mostly Point Capping and Payload. If you could look at the two games, TF2 puts challenge to the game modes, Payload has you basically play as the defence or offence classes (depending on which side you're on) while Point Cap is a mixture of unbalanced crap. You either be the defender and protect the point or be the attacker to push the opposing team and cap the point. TF2 makes the game more interesting with Payload race where everyone has a role to keep, Pass Time gives the players a new type of skill to master with each class, making it feel like soccer/futbol.
Overwatch has you do the same thing with some mixed game modes. "StarterPack, What about Arcade Mode! That's different!" You mean the most annoying mode to play in? Seriously, Arcade mode doesn't even feel like an Arcade at all! It's mainly One on One, 3v3 or random class games. That's not an arcade at all. There are some acceptions with the seasonal games, but that's a limited event and can't really call a factor of the game. I was really disappointed with it too. I mean, I thought it was going to be like MVM on TF2, but I was wrong.
I actually wanted to see some single player aspect to it or co-op type of gameplay. C'mon Blizzard, give us a Singleplayer game worth playing! I bet you guys are yelling at me about Diablo, huh? Anyways, I just wished they could have done something similar to MVM to play with. It would put some story aspect of the game to it as well.
And now to the most annoying thing to do in the game, Lootboxes. This is like the crates from CS:GO or some other game out there that can relate to this game (TF2). It's a random selection of skins, sprays and voice lines that somehow everyone cares about. Seriously, why are voice lines a cosmetic? Anyways, they are great and fortunate things to new players, but a thing to ignore to experienced players. They mainly give you duplicates and, let's face it, there is nothing to this game besides skins, you're going to have them all at some point or another. I don't even know why they were added to the game. They have one thing that everyone wants (Which is skins) and is the only thing that stands out.
"Ooh! a new voice line!"
-Said No-One-Ever
To sum it all up, the game is fine to play, but very boring when played too long, it's a once-a-week type of game. I know I might have made a lot of fanboys mad, but I was expecting that, so I'm willing to take the crucifixion. Anyways, I hope you somewhat enjoyed this blog and I'm sorry I haven't been posting much. It's just ideas are running low and some blogs had to be scrapped. Again, hope you liked this and 'til next time...
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PS: Sorry I had to compare it with Team Fortress 2, only game to compare it to besides the knock-offs of Overwatch.