As a person with some rare opinions, I've always wanted to say all of my thoughts about the games I either dislike or love. Since I scrapped about 14 of those kinds of blogs, I thought it would be better if I did a brief opinion based say on games I played that wasn't what people said it was. I know that this could make people mad, but that's my intention. Although I want to do that, I don't want to make people hate me. This is all opinion, like I said before, so don't rock your socks off with what I say. Hello and welcome to this overrated countdown.
10. Overwatch
I know many of you might be groaning at this entry, but there is a reason why I put it on the bottom of this list. The game is repetitive and doesn't share as many modes as other multiplayer shooters out there, but it still has some great character pairing. What that means is that you can combine two player's characters with each other and create a devastating combo that can hardly be stopped. I like how the developers get to update the game with new content, giving us new modes, new characters and new maps all for free. We keep the new characters and maps, but the new modes are always going to be taken away. There was a recent mode where you play in Co-op with other players, protecting waypoints and other objectives, and it was actually fun. Too bad it was a limited time event, so anyone who wants to play that mode lost their chance.
There is also something that sucks for new players, since there are so many people playing this game with high ranks, there are so very little players for new ones to pair up with. Match Making is just terrible, having to wait for a match after getting into a skirmish, leaving the only fun being the meaningless Team Death Match. It's nothing like how TF2 is played and can't be compared to such a glorious teambased game. Even if the new Meet Your Match Update f**ked most of the game's great qualities. A good game to have, but doesn't deserve the Game of the Year Award.
9. Elder Scrolls Online
I've talked about this game before, me being mad about how it didn't turn out to be the game I wanted. Either way, the player base has been considerably high. Although not as big as WoW's player base, the game is still being played today. I'm genuinely surprised and a seeing that game got over a 7 rating on most reviews. I really don't see how great this game actually is. For starters, the game gives you an awful clan option that restricts you from certain races and one race is taken away from the roster, the Imperials. If you wanted to be an Argonian in a different clan, you had to pay to be able to do that. And if you wanted to play with a friend in a different clan, you had to find him instead of join his party. I really don't know how any Elder Scrolls fan could go through that without throwing out your PC. And the combat is so awful, having the player not have combination abilities, giving you all these abilities that you won't even want to use, because this one move is quicker than the rest.
The game's missions are even bad, being surrounded with people doing the same thing, your missions are interrupted constantly, having to wait for them to finish or restart the game in general. It feels as if the game was meant to be single player game because of all the mission glitches, where player followers can't do the same mission as you. And the microtransaction are just atrocious, locking certain items from the player and making loot feel so worthless. The game even taunts you for not having the DLC missions, having locked boxes everywhere that would have the player get any better loot from the vanilla game. If you thought Destiny was bad, check this game out.
8. Pokemon
Don't get me wrong, the first game was fun. I got the game in the late 2000's on a Gameboy Color I got from Goodwill. I had fun with Red and it was very fun. When I went to the newer games in the franchise I found the same game with the thirty dollar price tag. I mean, there were some different pokemon to learn from, but that was basically it. I don't know what else to talk about, each new game from the franchise is just the same rehashed game we got from the 90's. I know that there will be many Pokemon fans that are going to debunk me on this, but my opinion still stands. I just don't get why this game keeps selling when the game is just Pokemon Red and Blue remastered. Why are people hating Bethesda for selling Skyrim 3 times over, when we got more remasters from Pokemon.
And I don't like how there always has to be two games, having different Pokemon with the same game. It seems kind of cheap for Nintendo's sake. And they even made the newest game have an easy cheat for the player, using the best Pokemon they have and all the XP they get goes to the rest of the Pokemon without having to use them. I know this is a kid's game, but still, the audience is still clearly 90's kids.
7. Kingdom Hearts
I vividly remember this game releasing on the Playstation 2, the game had some great graphics for the time and handle very well for a PS2 game. The only thing, I think, everyone disliked was how the game had such a boring and confusing story. I know there is a lot of people that enjoy as much as any other Final Fantasy fan, but justifying that the game had a complex story is like trying to say the Care Bears had a compelling Narrative. It was boring (like I said before) and confusing. Besides that, the gameplay was not satisfying, having some repetitive combat abilities and awful mechanics that were just frustrating to handle. I hear that the team improved on FF 15, but I genuinely dislike how repetitive it was. I never player FF 15 yet, but I hope it's better than Kingdom Hearts gameplay.
The designs for some of the Heartless were cool, some having some great look design that defined this game greatly. Other than that, the game's levels were not up to par with the Heartless. Alice in Wonderland being the worst, making it seem like it was in a room although most of the game having some great looking open worlds. The Gummie Ship being the worst part of the gameplay, having you do an extremely boring and repetitive ship battle where you basically go through the entire game without moving or shooting. And don't get me started on the Whale encounters. It's all random and requires to escape the whale instead of warp out. If you were planning on going to another level to progress, well here comes the Whale to stop you in your tracks. It was obvious the Whale encounters were suppose to make the game longer, but failed to make it fun.
6. Splatoon
I know that this is a risky pick, but I don't really like Splatoon that much. I played the game a while back before my Wii U broke and felt the game was boring. There were many game modes to play in multiplayer that might be fun, but they all feel the same to me. You just spray paint at each other and you win most of the time. It is a unique way to play the game, but it feels all the same and can get boring after a while. I really love the artstyle it has and I love the concept of just having squids walking around, but the game just doesn't feel as unique as many people describe it. Know that I don't have a hatred for the game nor do I plan on it, I would actually recommend this game to parents, but it's just not the game for me.
I did play the campaign, but it was mostly the same as many FPS shooters: a multiplayer match with bots. Although I love the bosses look, but I wish the game was a bit more complex with its campaign gameplay. I hear they really expanded upon the gameplay in the second rendition of the game, so I hope to get the game soon.
5. Undertale
Don't get me wrong, the game is pretty fun, but with all the attention it's getting is strange to me. You talk to monster to not kill you and you try to be friends with all the monsters in the underworld, that's it. Somehow the game has gotten so much attention that it spawned a new fetish: Skeleton ***. The characters are decent and the gameplay is fun for the first playthrough, but that's all that can be defining about that game. You can say that's can define a generation, but any future generation will question why this was so famous.
The one thing I dislike was the challenges that spawned afterwards, having people protest against killing something in a game. One person livestreamed Fallout 4's entire storyline without killing. It's just mostly him watching people kill things for him or him running away. And somehow that livestream has millions of views. Many have done the same with other games and have made people question their lives on video games for no reason. I know that it can be done, you can play Dishonored without killing a single soul, but that doesn't mean it should be done.
4. Ocarina of Time
For those of you Zelda Fans who loved this game, I am sorry for putting this on the list. I know I bring the fandom to great shame for doing so, but know that their are other great Zelda Games like Twilight Princess or A Link to the Past. I could have put the infamous Skyward Swords on here, but that game is too much weight for this list. Ocarina of Time can be described as "A Generation Defining Title" or "The Best Zelda in Zelda History," but the game is considerably dated for it's time. It was apart of the period of the game's transition to the 3D Realm, so the camera controls are strange for new player or modern experienced players. I did play this game when I was a kid, having only the 64 and the Genesis after doing a hard move, and I loved it. When I got back to it with my Uncle's 64, I asked if I could play something else.
I know it's a poor excuse to blame the camera controls and the area transition, but god I hated it. You were so slow to begin with and the camera made it hard to fight something even with Z Targeting to help. I mean, Golden Eye has better camera than this game and it came out before Ocarina. It did change the Zelda Franchise, but calling a masterpiece wouldn't be a correct statement.
3. Resident Evil 7
I would have to say the game has brought the RE Franchise back to it's feet. What I won't say that it deserves a full 10/10. At least an 8/10. The game is apart of the Resident Evil games, but seem to throw everything from those games out the window and turn it into a strange psychological horror. Yes, there's the immortal bosses that don't seem to die... ever, but the game seems to tread on the mind f**king side of horror. The game surprisingly holds the original game's mechanics, but transitions the game into first person. I like that and gives a lot worry for the player of something attacking from behind. I will give some props for that. The one thing I seem to dislike was how the game lowered the enemy diversity. The previous games had many enemies to fear, but this game only had only four to fear. The Molded were nice to play with, but I would like to see more to the game than just them. Seeing them didn't scare the player, but annoyed the player most of the time.
I hear the multiple ending are what people loved, but I seem to feel unsatisfied about them most of the time, making each choice you made feel so meaningless and unaccomplished. I think the only one I felt was rewarding was the Chris Redfield ending. I hate how he looks, but it was the only one I felt happy with.
2. Uncharted
The game follows the loveable protagonist, Nathan Drake that had everyone follow his story. It was like an action movie in a video game, it carried some great elements that capture the player to love each character and each scene of the game's cinematics. If you ask me, the game has some great story and some powerful moments in it, but the gameplay is not too great. You mostly start running after a cinematic scene and that's basically it. If not, it's QTEs to take over. I will say that the QTEs in this game are done right, not being repetitive or asking you to do the simplest of tasks, but the rest of the game is just boring. You just saw this awesome scene and now you have to climb a wall for the next 15 minutes of gameplay. If you came to play an action game with lots of firefights, this is not the game, you would have to come to this game for the narrative.
I know that most people can say that The Last of Us is the same game, but with Zombies, but Naughty Dog managed to throw away the Uncharted Mindset and actually put in some interesting gameplay. Compared to Uncharted, The Last of Us has a compelling story that even your mom will love to watch. I would have to say my mom loves watching me play this game. Uncharted has the same feeling with it's cutscenes, but not with the gameplay, having the player work for the fun part of the game. Yes, the game is visually stunning, but the gameplay doesn't seem to match the game quality.
1. Horizon Zero Dawn
And for the top Overrated game in my mind goes to Horizon. When I heard this game was coming out, I was actually excited. It looked like Witcher 3 with robots. I wanted to see that game on my PS4 as soon as it came out. When I got the game, I had something else in my hands. The game is an open world game, but barely seems to give you a world to enjoy. Yes, there is lots of space to roam and kill robot animals, but it doesn't feel alive like most open world games. Skyrim had civilians roaming the trails, bears hunting and even royals traveling through Skyrim. It had something to say that the people in this game had a purpose, but in this game, you hardly see anything like that. There are some people in the game cornered by Watchers or Sabertooth robots, but they don't do much, but ask for help. You get a reward, they go away and despawn. That's as much of a livid world you'll get out of this game.
If want to talk about the gameplay, it is mostly hunting. You can roam the land and fight some robots or encounter a raider base, but the only fun thing to fight is the humans in the game. When I played the game for the first time and killed my first watcher, I thought they were going to have every robot have an instant kill weakpoint. I know that can make the game too easy, but I would love to see each enemy have an armored weakspot that you had to break open or a small hit box that you had to hit in the right spot to kill it. I would have loved that, making each fight fun and exciting, but the game gave you only weakspots that can bring down the enemy's health faster. They made each enemy hard to kill and each weakspot feel so unrewarding. And the weapons were the worst part, only giving the player a specific ammo type with each increase of quality. I wish they gave you each ammo type with each weapon you got, or at least had the player unlock it with story progression. It would have made the awful story better. Speaking of the story, it gives you two plots to understand: knowing your parents/identity and stopping this virus to make the robots so rampant. It makes you do both plot points at the same time that it confuses you on which is the main plot. Which is it? And why is Aloy so bored to even have feelings about either plot?
Anyways, this is the list. I hope you enjoyed it and that at least one of your favorite games got on this list. I know that some of you might want to say that I'm wrong about my opinion, so please don't try, I stand by my opinion and won't change it. I might make one about underrated game soon, but who knows, that might be scrapped. Again, I hope you enjoyed and 'til next time...
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