From humble beginnings as a Flash game back in 2008, Super Meat Boy sprang forth from the minds of Edmund McMillen and Tommy Refenes after a brutal development process that placed everything on the line for the duo of Team Meat. The plucky platformer stole the hearts, minds, and wallets of gamers when it helped to ease mainstream gamers into the indie scene back in 2010.
Can Super Meat Boy's pinpoint platforming and blistering difficulty propel it to the pinnacle of gaming? Is Super Meat Boy one of the best games period?
You can play the original Flash game for free if you have only experienced the refined commercial release.
Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative.
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Outro: Super Meat Boy 'Spoiled R0TT3N' by Ben Briggs (http://ocremix.org/remix/OCR02158)
You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! A Patreon has been created for those looking to support the show (and we occasionally post exclusive discussions and episodes there for everyone who supports us with $1 per month - our latest exclusive was a SpoilerCast on the recently released Rime!).
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New episodes of The Best Games Period will be released every Monday